cranium, inc.
**founding and early years (1998-2008)** cranium, inc., a toy and board game developer, was founded in 1998 by two former microsoft executives, richard tait and whit alexander. this innovative company co-developed the cranium board game, which would later become a cornerstone of their success. the company's brief but impactful existence culminated in its acquisition by hasbro, inc. for $77.5 million in 2008. **artistic contributions an…
The Lifeline
Scroll through cranium, inc.'s working life — artwork by artwork, chapter by chapter — from the earliest dated work to the last. Each thumbnail is pinned at its exact year on the gold axis.
Chapters — Career Periods
The ribbon is divided into shaded bands, one per career chapter. Each chapter groups cranium, inc.'s works by their historical period — early training, mature practice, final years.
Thumbnails — Dated Works
Every thumbnail is pinned at its precise creation year. A thin gold thread drops from the image to its exact point on the axis. Larger frames mark the artist's masterpieces by rank.
Colour Band — Movement Drift
The gradient bar beneath the axis shifts colour as the dominant art movement changes over time — from the warm golds of the early period through the deeper tones of maturity. It fills progressively as you scroll.